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Tsubasa: RESERVoir CHRoNiCLE

Tsubasa: RESERVoir CHRoNiCLE

ActionAdventureDrama

The famous CLAMP brings back the characters from all their creations for an ultimate showdown in this multi-dimensional tale. This is the story of four travelers, bound by fate and by a treacherous journey. Sakura is the princess of Clow Kingdom, and possessor of a strange power that promises to change the world. Syaoran is an aspiring archaeologist and her childhood friend. When a powerful but elusive figure decides to use Sakura's abilities for his own ends, her memories take the form of feathers and scatter across countless dimensions, and Syaoran is forced to go on a desperate journey to retrieve them. While seeking help from the Dimensional Witch, Syaoran and Sakura meet two more strange travelers. They are Fay D. Flourite, a magician fleeing his home world and his past, and Kurogane, a rough-mannered ninja trying to return to the home from which he was banished. They agree to accompany Syaoran on his quest so they can begin their own. However, the ability to cross worlds demands a great price, and each of them must pay the Dimensional Witch what they value most. Longing to restore the princess to her old self, Syaoran agrees to pay that which he values most to save her—their relationship. Even if he gathers all of Sakura's memories, she will never remember their past together... But the very moment the group forms, their destinies are sealed into a tragic course. True motives surface, affections shift, and prophesies become real. The future reads only of betrayal, abandonment, and devastation—unless the mismatched travelers can change it.

Tsubasa: RESERVoir CHRoNiCLE

Tsubasa: RESERVoir CHRoNiCLE

ActionAdventureDrama

The famous CLAMP brings back the characters from all their creations for an ultimate showdown in this multi-dimensional tale. This is the story of four travelers, bound by fate and by a treacherous journey. Sakura is the princess of Clow Kingdom, and possessor of a strange power that promises to change the world. Syaoran is an aspiring archaeologist and her childhood friend. When a powerful but elusive figure decides to use Sakura's abilities for his own ends, her memories take the form of feathers and scatter across countless dimensions, and Syaoran is forced to go on a desperate journey to retrieve them. While seeking help from the Dimensional Witch, Syaoran and Sakura meet two more strange travelers. They are Fay D. Flourite, a magician fleeing his home world and his past, and Kurogane, a rough-mannered ninja trying to return to the home from which he was banished. They agree to accompany Syaoran on his quest so they can begin their own. However, the ability to cross worlds demands a great price, and each of them must pay the Dimensional Witch what they value most. Longing to restore the princess to her old self, Syaoran agrees to pay that which he values most to save her—their relationship. Even if he gathers all of Sakura's memories, she will never remember their past together... But the very moment the group forms, their destinies are sealed into a tragic course. True motives surface, affections shift, and prophesies become real. The future reads only of betrayal, abandonment, and devastation—unless the mismatched travelers can change it.

Digimon Chronicle

Digimon Chronicle

ActionAdventureComedy

Digimon Chronicle was the storyline accompanying the 2004 Digimon product line. Originally rumored to be a new, full-blown manga to replace V-Tamer 01, it eventually transpired to be mostly prose text, printed in the booklets which accompanied the "Pendulum X" digital pets. These booklets also contained short, non-sequitur six-page manga. There are four "chapters", one sold with the Pendulum X 1.0, another with the Pendulum X 1.5, another with the Pendulum X 2.0, and the final chapter with the Pendulum X 3.0. This fiction tells the story of a Digital World controlled by a scientist computer named Yggdrasil. Because Digimon had multiplied so much in the past, Yggdrasil, the host computer, was unable to handle the load and the Digital Hazard occurred. Yggdrasil then created the "New Digital World," consisting of three layers for the past, present, and future - Urd, Versandi, and Skuld respectively - and then let loose with Project Ark and the X Program to eliminate any Digimon Yggdrasil no longer wanted. However, the Digimon adapted by obtaining a program called the X-Antibody, which strengthened them, changed their form, and made them immune to the X Program. Yggdrasil sent in the Royal Knights, thirteen Digimon devoted to keeping order in the Digital World, and at this point Kouta, Yuuji, and Shinji, three humans, somehow found their way into the Digital World and met their partner Digimon - Dorumon for Kouta, and Ryuudamon for Yuuji. Kouta and Yuuji resisted Yggdrasil and the Royal Knights, but Shinji apparently sided with Yggdrasil. (Source: MU)